Shows & Panels
- The 2014 Big Picture on Cyber Security
- AFCEA Answers
- Ask the CIO
- Building the Hybrid Cloud
- Connected Government: How to Build and Procure Network Services for the Future
- Continuing Diagnostics and Mitigation: Discussion of Progress and Next Steps
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- The Future of IT: How CIOs Can Enable the Service-Oriented Enterprise
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- The Intersection: Where Technology Meets Transformation
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- Mitigating Insider Threats in Virtual & Cloud Environments
- Modern Mission Critical Series
- Moving to the Cloud. What's the best approach for me
- Navigating Tough Choices in Government Cloud Computing
- The New Generation of Database
- Reimagining the Next Generation of Government
- Satellite Communications: Acquiring SATCOM in Tight Times
- Targeting Advanced Threats: Proven Methods from Detection through Remediation
- Transformative Technology: Desktop Virtualization in Government
- The Truth About IT Opex and Software Defined Networking
- Value of Health IT
- Air Traffic Management Transformation Report
- Cloud First Report
- General Dynamics IT Enterprise Center
- Gov Cloud Minute
- Government in Technology Series
- Homeland Security Cybersecurity Market Report
- National Cybersecurity Awareness Month
- Technology Insights
- The Cyber Security Report
- The Next Generation Cyber Security Experts
Shows & Panels
'Wizard101' follow-up, 'Pirate101' to launch
Monday - 10/8/2012, 5:24pm EDT
NEW YORK (AP) - "Pirate101," the follow-up to the popular, free online kids' game "Wizard101," is launching to the general public on Oct. 15, after having given access to paying players Monday.
The game from KingsIsle Entertainment lets players take on the role of an orphan pirate who recruits a crew and adventures and combats his way through a virtual world where ships sail the sky.
Fred Howard, vice president of marketing at KingsIsle, said "Pirate101" may have more of an appeal to an older audience than its predecessor. While the wizard was a hero on his journey, "Pirate" is more of a redemption story, he said.
"'Wizard 101' is Luke Skywalker, `Pirate' is more Han Solo," he said referencing the iconic "Star Wars" characters.
The games are free to play but paying money can enhance them. KingsIsle, which is based in Plano, Texas, makes money by charging subscription fees and for virtual items and broader access to different areas in the game.
KingsIsle said it will continue to run "Wizard101," which had 20 million users a month over the summer. Though the games were created with kids and younger teenagers in mind, the company says a families often end up playing together as parents and grandparents join in.
(Copyright 2012 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.)